This is the field after my opening move.
Brother Overkill has 'Shunted' to the back of the table next to my opponent's leader. "Brother" Honest has Shunted onto the structure at the back. Brothers Punk and Horizon is laying down cover fire from the ruin in the bottom left of the picture. Brother Courage is moving forward against the horde of orks. Inquisitor Contrebis is hiding behind the circular structure. My first priority is the heavy weapons and the Ork leader (hence Overkill's shunt to the back of the Ork deployment zone):
He opens up with four S7 shots and successfully guns down the Ork leader.
My opponent is not amused:
Brother Overkill disappears under a cloud of Orks.
However, Brother Overkill is the only casualty and I manage to reduce the Ork numbers somewhat:
At this stage I seem to have stopped taking pictures. But from memory what happens is that all the Orks at the back go for "Brother" Honest (who is on the right at the back). Half of the orks in the middle group go after Brother Courage whilst the other half go after Inquisitor Contrebis. Shooting does very little (puts a wound on Brother Courage I think). However, in close combat Brother "Honest", Brother Courage and Inquisitor all fall - taking some orks with them.
At this stage we are are both below half strength. I have only two models left, but they are well placed so I am not too worried. All I have to do is a take break test (i.e. roll 8+) and I should be able to deal with the remaining orks:
Ah well...
My survivors retreat and we add up points (apparenrly running away does not mean losing - merely a strategic retreat which means the game ends).
Both sides have eight points for a draw.
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